Re:Decompiling and rewriting a 2003 game from its binary in ...
by metalcrow on Tuesday February 03, 2026 @09:11PM
(#46880540)
As an active reverse engineer, I'm really curious how you used agetic AI for this! Did you just have them going through the code and labeling stuff? Or were they also responsible for writing the reimplementation? This overview is super interesting, I would love to see details about the pipeline itself.
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Re:Decompiling and rewriting a 2003 game from its binary in ...
by fabiensanglard on Tuesday February 03, 2026 @09:29PM
(#46880685)
There are many ghidra plugin, like GhidrAssist, you can use to connect to a LLM. They will automatically put a name on each function and variable. It is far from perfect but it is way faster than doing it by hand in my experience.
Re:Decompiling and rewriting a 2003 game from its binary in ...
by gnerd00 on Tuesday February 03, 2026 @10:45PM
(#46881211)
get someone to demo the 1980s software MacNosy. You might be surprised.