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Re:VR's problem isn't friction, it's a lack of meaning: Less... by unicorn_cowboy on Tuesday January 27, 2026 @11:34AM (#46782271)
Key Points:

• Meta lost $73B proving that infrastructure without purpose creates ghost towns.

• Hardware friction is a myth: History shows users tolerate massive friction (early smartphones) if the value is clear.

• Beat Saber & VRChat succeeded not because of tech, but because they solved for "embodied meaning" rather than simulation.

• It's time to stop porting 2D concepts to 3D and start building for presence.

Re:VR's problem isn't friction, it's a lack of meaning: Less... by OsrsNeedsf2P on Tuesday January 27, 2026 @11:36AM (#46782310)
Meta's Reality Labs includes AI spend, so that's not 70B on VR
Re:VR's problem isn't friction, it's a lack of meaning: Less... by unicorn_cowboy on Tuesday January 27, 2026 @11:45AM (#46782484)
That’s a fair point. Reality Labs covers AR (Orion), neural interfaces, and the Ray-Ban partnership too.

But the 'Metaverse' was the governing thesis that justified that entire strategy and burn rate. Even if the breakdown is 50/50, we still have tens of billions spent on a VR software ecosystem (Horizon) that's nearly empty.

The specific dollar amount matters less than the ratio of 'capital invested' to 'consumer value created'. And there's a big gap between those.