Queue-based async still works well for batch jobs, offline processing, or anything where latency and ordering aren’t user-visible. The event-driven approach mainly pays off once you have long-lived or interactive requests where failures can happen mid-response and you care about what the user actually sees.
The requests that “grow” tend to share a few signals early on: they stream partial results, they take long enough that the frontend needs progress updates, or failures start happening after something has already been shown to the user. Another common signal is when retries stop being transparent and you start needing to explain to users what actually happened.
Once those patterns show up, teams usually end up reworking the flow anyway. The event-driven approach just makes that lifecycle explicit earlier, instead of letting it emerge implicitly and painfully over time.