Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco...
by chwtutha on Friday January 23, 2026 @12:33PM
(#46735226)
> And the reaction is a bunch of Very Serious Engineers who cross their arms and harumph at it for being Unprofessional and Not Serious and Not Ready For Production.
Exactly!
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco...
by pja on Friday January 23, 2026 @12:40PM
(#46735315)
They’re part of Steve’s art project, they just don’t realise it.
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco...
by Xmd5a on Friday January 23, 2026 @12:57PM
(#46735520)
> OK! That was like half a dozen great reasons not to use Gas Town. If I haven’t got rid of you yet, then I guess you’re one of the crazy ones. Hang on. This will be a long and complex ride. I’ve tried to go super top-down and simplify as much as I can, but it’s a bit of a textbook.
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco...
by saidarembrace on Friday January 23, 2026 @12:47PM
(#46735401)
For better or worse, we are making history.
Re:Gas Town's Agent Patterns, Design Bottlenecks, and Vibeco...
by michaelcampbell on Sunday January 25, 2026 @08:59AM
(#46754131)
Yegge's been around a long, long time and this is about within a standard deviation of his normal writings, at least in style. I haven't read much of his LLM/AI related stuff, but none of Gas Town left me with any sort of "huh" reaction, knowing the author.
Personally I got about 3 paragraphs into what seemed like a twelve-page fevered dream and filed it under "not for me yet".