News for hackers. Stuff that matters.
Re:iOS 6 Adoption Stats One Month In by mibbitier on Friday October 19, 2012 @08:45AM (#4673244)
Have they fixed the ridiculous "Only one connection allowed at a time to an http server" change yet? :/ As far as I'm aware, the browser is fairly unusable because of this.
Re:iOS 6 Adoption Stats One Month In by pilif on Friday October 19, 2012 @09:31AM (#4673416)
This limitation doesn't exist. Safari happily opens up to 4 connections per server.

There is however a bug with long-polling connections: If you fire off the XHR for the long-polling endpoint (or Server Site Events endpoint for that matter) before window.onload has fired, then Safari will not fire onload (nor load any other external resource) until the long-polling connection closes or returns something.

What you are seeing is people not updating their scripts yet to take this bug into account.

Re:iOS 6 Adoption Stats One Month In by lazugod on Friday October 19, 2012 @09:37AM (#4673435)
> What you are seeing is people not updating their scripts yet to take this bug into account.

Why? Shouldn't the expectation be that the bug gets fixed?

Re:iOS 6 Adoption Stats One Month In by pygy_ on Friday October 19, 2012 @09:50AM (#4673480)
Because meanwhile, your users/customers experience the bug, which for you means lost page views, mindshare and probably revenue...
Re:iOS 6 Adoption Stats One Month In by ghostganz on Friday October 19, 2012 @08:55AM (#4673287)
I found the browser a lot better/faster on my 3GS after the update, probably due to Javascript speed improvements, so it's very far from "unusable".
Re:iOS 6 Adoption Stats One Month In by betterth on Friday October 19, 2012 @08:58AM (#4673301)
I haven't noticed anything and I use Safari/Chrome pretty heavily on my Touch. Under what conditions would this noticeably affect my browsing?
Re:iOS 6 Adoption Stats One Month In by kzahel on Friday October 19, 2012 @09:18AM (#4673378)
Mobile safari should use SPDY, then this wouldn't be as much of a problem :-)