Re:C++11 async tutorial
by Nursie on Thursday October 18, 2012 @09:42AM
(#4668685)
It does reduce thread switching overhead considerably, usually resulting in less time spent storing and retrieving thread contexts and more time spent actually processing the thread.
It's possible on newer intel hardware we've reached the stage where context switching is no longer much of a cost I guess...
It's possible on newer intel hardware we've reached the stage where context switching is no longer much of a cost I guess...