Re:Personal thoughts/notes from working on Zootopia 2
by orbital-decay on Monday January 12, 2026 @03:45PM
(#46594070)
In case of games, that's pretty much optional. Many games (e.g. Battlefield) take the opposite approach where spotting the enemy in the chaos is intentionally hard and a skill to master. I'm sure there are also intentionally less readable movies or at least scenes, although no immediate example comes to mind.
Re:Personal thoughts/notes from working on Zootopia 2
by WheatMillington on Monday January 12, 2026 @06:20PM
(#46595535)
Then they threw all of that out the window in the name of selling hats.
[1] https://steamcdn-a.akamaihd.net/apps/valve/2007/NPAR07_Illus...