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Re:Server-rendered multiplayer games with Lua (no client code) by modinfo on Sunday January 04, 2026 @11:30PM (#46495345)
Im just vibe-coded a multiplayer game with deterministic terrain world generation with Cleoselene in 5min.

https://github.com/skorotkiewicz/proximity-explorer

Re:Server-rendered multiplayer games with Lua (no client code) by brunovcosta on Sunday January 04, 2026 @11:35PM (#46495360)
That's AMAZING!

I will definitively follow that!

Re:Server-rendered multiplayer games with Lua (no client code) by efilife on Tuesday January 06, 2026 @04:14PM (#46518862)
Was it really 5 min or more like 30?