News for hackers. Stuff that matters.
Re:Server-rendered multiplayer games with Lua (no client code) by brunovcosta on Sunday January 04, 2026 @06:18PM (#46493436)
exactly as @iku commented.. there is a cooldown time between shots.. it pulses when you're ready and resets when you try before it's loaded!

It seems that I should add a better visual feedback haha

There are no comments on this comment yet.