Re:Conway's Game of Life, using floating point values instea...
by ghostfish on Friday October 12, 2012 @03:09PM
(#4646406)
Ah, thanks for the information. I'm familiar with signal processing, so the only way I'm used to seeing convolutions is through the multiplication of FFTs. I wasn't even considering the "regular" way.
Re:Conway's Game of Life, using floating point values instea...
by tomrod on Friday October 12, 2012 @10:01AM
(#4645046)
That's so cool. I love to see real world applications of convolutions.
I wonder if there is an application of Gershgorin's Disc theorem here?
Re:Conway's Game of Life, using floating point values instea...
by tim_hutton on Friday October 12, 2012 @11:50AM
(#4645539)
I see something about a circle that contains the eigenvectors of a matrix. How does that apply here?
http://en.wikipedia.org/wiki/Convolution
As it says on that page, FFT is often used for convolution because it is fast: after applying a discrete Fourier transform to the kernel and the image, the resulting images must only be multiplied together before applying an inverse FFT.
http://en.wikipedia.org/wiki/Discrete_Fourier_transform