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Re:Functional Flocking Quadtree in ClojureScript by diath on Monday December 22, 2025 @03:37PM (#46358750)
FPS is a poor metric anyway, things like this should be measured in frame time instead - but either are meaningless numbers without knowing the hardware it runs on.
Re:Functional Flocking Quadtree in ClojureScript by markstock on Tuesday December 23, 2025 @10:14AM (#46365931)
Sure, I usually measure performance of methods like these in terms of FLOP/s; getting 50-65% of theoretical peak FLOP/s for any given CPU or GPU hardware is close to ideal.