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Re:Helldivers 2 on-disk size 85% reduction by buildbot on Thursday December 11, 2025 @11:56AM (#46233851)
The level of work that goes into even “small” games is pretty incredible. When I was a grad student another student was doing their (thesis based, research focused) masters while working at EA on a streetfighter(?) game.

The game programming was actually just as research focused and involved as the actual research. They were trying to figure out how to get the lowest latency and consistency for impact sounds.

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