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Re:Super Mario 64 for the PS1 by alexisread on Thursday December 11, 2025 @07:12AM (#46230410)
Related to this is the Atari Falcon port of Minecraft using a sparse voxel octree, might work for the GBA seeing as the Quake ports are similar performance-wise:

https://www.youtube.com/watch?v=nHsgdZFk22M

Re:Super Mario 64 for the PS1 by wk_end on Thursday December 11, 2025 @01:25PM (#46235012)
Man, that DSP made the Falcon an insane piece of hardware for its time. Shame that it never found any real success.