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Re:The C++ standard for the F-35 Fighter Jet [video] by mwkaufma on Sunday December 07, 2025 @02:58PM (#46184593)
Lots of games, and notably the Unreal Engine, compile without exceptions. EASTL back in the day was in part written to avoid the poor no-exception support in Dinkumware STL and STLport.
Re:The C++ standard for the F-35 Fighter Jet [video] by jesse__ on Sunday December 07, 2025 @07:16PM (#46186856)
Basically all high profile engine teams I know of ban exceptions. They're worse than useless