Re:After 40 years of adventure games, Ron Gilbert pivots to ...
by aleph_minus_one on Friday December 05, 2025 @05:11AM
(#46159297)
> There are (rare) exceptions, but most game dialogue is predictable and boring
I guess this depends on the genre. For point&click adventure games and visual novels, the situation that game dialogs are predictable and boring occurs much more rarely.
I guess this depends on the genre. For point&click adventure games and visual novels, the situation that game dialogs are predictable and boring occurs much more rarely.