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Re:After 40 years of adventure games, Ron Gilbert pivots to ... by aleph_minus_one on Friday December 05, 2025 @05:11AM (#46159297)
> There are (rare) exceptions, but most game dialogue is predictable and boring

I guess this depends on the genre. For point&click adventure games and visual novels, the situation that game dialogs are predictable and boring occurs much more rarely.

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