Re:Steam Machine today, Steam Phones tomorrow (Windows Gamin...
by SchemaLoad on Wednesday December 03, 2025 @05:23PM
(#46141080)
Sadly Wine only seems to be working well for games. Every non gaming app I've tried to run does not work. It does seem like Valve and the gaming community is contributing almost all the effort on the project.
[ Parent
| on HN ]
Re:Steam Machine today, Steam Phones tomorrow (Windows Gamin...
by password4321 on Wednesday December 03, 2025 @06:21PM
(#46141675)
CodeWeavers sells app support: https://www.codeweavers.com/crossover
Re:Steam Machine today, Steam Phones tomorrow (Windows Gamin...
by tombert on Wednesday December 03, 2025 @05:30PM
(#46141156)
I haven't been able to get MSOffice working, but I didn't have much issue getting Toon Boom Animate to work. Which apps give you trouble?
Re:Steam Machine today, Steam Phones tomorrow (Windows Gamin...
by SchemaLoad on Tuesday December 09, 2025 @04:58PM
(#46211308)
I've tried a range of DJ software and they are all broken in Wine.
Re:Steam Machine today, Steam Phones tomorrow (Windows Gamin...
by The_SamminAter on Wednesday December 10, 2025 @08:56PM
(#46226721)
There is this[0], but even with re-creating this patch on the latest wine-staging tree, I was unable to get Rekordbox (6, don’t try 7) to communicate with the board. That said, I was also unable to interact with Mixxx with the board, and that wasn’t running through wine. As a sanity check, I verified that the board runs fine on Rekordbox 6 on Windows. I was able to read the midi inputs from the board just fine from other programs on Linux, so I’m honestly not sure where the issue lies.
[0]: https://erhan.es/blog/using-pioneer-controller-with-rekordbo...