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Re:Why xor eax, eax? by brucehoult on Monday December 01, 2025 @08:18PM (#46116086)
That's 1 byte smaller than `LDA #0`, but not faster. And you don't have enough registers to waste them -- being able to do `STZ` and the `(zp)` addressing mode without having to keep 0 in Z or Y were small but soooo convenient things in the 65C02.
Re:Why xor eax, eax? by snvzz on Tuesday December 02, 2025 @01:38AM (#46118304)
You might like the PC Engine, a game console based on the 65C02*.

*Actually a custom chip also containing some peripherals.