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Re:Shaders: How to draw high fidelity graphics with just x a... by tscherno on Sunday November 23, 2025 @08:17PM (#46029220)
Check out this clip by tossing where he ports a GLSL Shader to C without using any graphics API.

https://www.youtube.com/watch?v=xNX9H_ZkfNE

Re:Shaders: How to draw high fidelity graphics with just x a... by user68858788 on Monday November 24, 2025 @01:05AM (#46030836)
That's impressive!