The rest of the code seems not too great either, considering the humongous system requirements, compared to the historical versions of the game. If you ask me, they could have kept it 2D sprites and it would have been completely fine. But they had to go 3D ...
I'm with you on the system requirements bloat. Really sad honestly. That said, I don't think the engine is more 3D than it used to be, is it? I believe it's still isometric 2D with 3D physics. Could definitely (definitively?) be wrong though.
Here's some discussion on it: https://www.reddit.com/r/ageofempires/comments/16aowwc/are_t...
To me it looks kinda 3D, when you pane left right and look at buildings, but I could be wrong and that could be merely some effect, that also takes some on the fly calculation.
Sounds like a Nikon mirrorless. I have a Z6iii, and I am constantly confused with the networking setup. There are something like three duplicated menus, all with very similar functionality.
I have a modern digital camera complete with wifi and bluetooth. There’s an app that lets me connect the camera to my iPhone for monitoring, remote shooting and copying photos. Very useful! But right now the only way for the camera to connect to my phone is through some super complicated song and dance, involving my phone requesting a connection over Bluetooth, then the camera running a wifi access point that my phone connects to (during which time my phone disconnects from my home wifi). It’ll be wonderful when my camera can use wifi aware instead, and this can all happen instantly, without permission prompts and without booting me off wifi in the process.