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Re:Blender 5.0 by WillAdams on Tuesday November 18, 2025 @11:32PM (#45975878)
Another opensource CAD tool to look at is Dune 3D: https://dune3d.org/

which has been discussed here in the past:

https://news.ycombinator.com/item?id=37979758

https://news.ycombinator.com/item?id=40228068

https://news.ycombinator.com/item?id=41975958

which if it just had parameters/scripting would have a lot more potential.

Re:Blender 5.0 by mijoharas on Wednesday November 19, 2025 @05:03AM (#45977767)
I was somewhat excited about it, but one feature I wanted for the thing I was doing at the time was importing an svg, which it didn't support at the time (and from a cursory github search still doesn't support?).

It's a shame, because it looks really nice. Maybe I'll check it out for the next thing I do where that's not a requirement. Might be a shame since I've finally learnt how to (basically) use freecad now!

Re:Blender 5.0 by WillAdams on Wednesday November 19, 2025 @09:17AM (#45979768)
Importing an SVG will require support for Bézier curves, which is a tough lift mathematically.
Re:Blender 5.0 by mijoharas on Wednesday November 19, 2025 @09:47AM (#45980207)
looks like they've got some support for bezier's internally (and they allow exporting SVG's) so I assume the building blocks should be there? I definitely have no idea, and haven't looked into it though.