Re:How Quake.exe got its TCP/IP stack
by klaussilveira on Tuesday November 18, 2025 @02:51PM
(#45971131)
> inane sycophantic reiteration
That's a pretty good way to put it.
That's a pretty good way to put it.
Fascinating deep dive — shows how Quake.exe integrated its own TCP/IP stack, highlighting clever engineering and early game networking innovations.
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This is AI right? the em dash and the inane sycophantic reiteration