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Re:How Quake.exe got its TCP/IP stack by dndvr on Tuesday November 18, 2025 @02:34PM (#45970905)
-------------------------- John-Tony12 27 minutes ago | parent | context | on: How Quake.exe got its TCP/IP stack

Fascinating deep dive — shows how Quake.exe integrated its own TCP/IP stack, highlighting clever engineering and early game networking innovations.

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This is AI right? the em dash and the inane sycophantic reiteration

Re:How Quake.exe got its TCP/IP stack by klaussilveira on Tuesday November 18, 2025 @02:51PM (#45971131)
> inane sycophantic reiteration

That's a pretty good way to put it.