That'd be a much better way of teaching multiple subjects that are boring and irrelevant on their own.
You're not supposed to have phones or computers in class but you're supposed to somehow be interested in the math and other sciences that make those things possible?
You go home and your life there is much more entertaining than in school, but you have no idea how what you're being taught in school ties into the things at home.
Even using computers in class, which I endorse, involves acceptance that many of the uses will seem boring.
Making everything as entertaining as commercial media is too much to ask.
For me for example, a lot of the work in developing the game is mundane boilerplate and looking up solutions to solved problems, but I can bear through it because I really want to play the game I'm trying to make.
Education should optimize for finding such "goals" for each individual person, instead of just finding a "use" for each person to be put to, as another poster put it.
"Here's the refrigerator."
"Here's a cell phone."