Re:IOS6 html hardware acceleration changes and how to fix them
by olsn on Sunday September 30, 2012 @11:42AM
(#4593109)
Yes, battery is consumed faster when using the GPU - I cannot tell you by how much, but obviously it is enough on iOS devices for Apple to change its feature sets there.
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Re:IOS6 html hardware acceleration changes and how to fix them
by chadaustin on Sunday September 30, 2012 @03:51PM
(#4593895)
Can you give a citation or backing research? In my experience, if you've got two similar operations, the one on the GPU will consume less power (assuming you don't need to transfer substantially more data over the bus).
Re:IOS6 html hardware acceleration changes and how to fix them
by olsn on Sunday September 30, 2012 @06:15PM
(#4594407)
i'm not an hardware expert, so I cannot tell you excactly how it works, but the point is: The device will calculate the same result in shorter time -> from what I know: If you want to calculate faster, you need more energy
Also I don't think the devices are built to supply the CPU with less power while using the GPU.
Again: these are mostly assumptions, I'm not a hardware architect!
Re:IOS6 html hardware acceleration changes and how to fix them
by jarvuschris on Sunday September 30, 2012 @12:21PM
(#4593223)
But for doing graphic manipulations, wouldn't it make sense that the net energy used by the GPU getting them done should be less than with the CPU?