News for hackers. Stuff that matters.
Re:Steam Frame by klohto on Wednesday November 12, 2025 @02:41PM (#45905243)
you run FEX, not direct ARM games
Re:Steam Frame by torginus on Wednesday November 12, 2025 @03:02PM (#45905611)
That doesn't magically fix the Qualcomm GPU or the drivers.
Re:Steam Frame by scheeseman486 on Wednesday November 12, 2025 @03:31PM (#45906135)
The GPU is fine and the drivers Valve are using, if their past hardware is any indication, will be open source. Doesn't magically fix them, but it does allow for Valve to fix them.
Re:Steam Frame by surajrmal on Thursday November 13, 2025 @10:52AM (#45916361)
If valve can convince Qualcomm to open source their GPU drivers I will eat a banana peel. They would need to write a new one from scratch (or reuse freedreno, but those are going to have performance issues).
Re:Steam Frame by scheeseman486 on Thursday November 13, 2025 @04:55PM (#45921135)
Not the first time Valve funded the development of FOSS drivers. They've already done so with Intel's Vulkan stack on Linux, AMD (AMDGPU) and Nvidia (NVK).

SteamOS's core functionality leans heavily on Mesa and there's been a lot of commits for the Adreno 750 lately, mostly coming from Linaro.

Re:Steam Frame by surajrmal on Thursday November 13, 2025 @11:48PM (#45923947)
Fair enough. The problem is usually in terms of getting enough documentation and help to do this in a cost effective manner. If they manage to pull it off, I will start to second guess every phone OEM who seems to not go down this road.
Re:Steam Frame by klohto on Wednesday November 12, 2025 @03:28PM (#45906094)
I don’t think you will be on latest nightly. LTS are good and stable, if FEX is targeting those specs I don’t see a stability issue.
Re:Steam Frame by bigyabai on Wednesday November 12, 2025 @07:57PM (#45909106)
It kinda does. Qualcomm's DirectX drivers were the big issue, and Valve is using Mesa instead.