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Re:Game design is simple by Raph_Koster on Saturday November 08, 2025 @03:50AM (#45855216)
Frankly, I think you will be hard pressed to find a game that does NOT make use of repeated challenges. Especially when seen through the atomic and fractal framework the article gives.

But repeated challenges does not equal grind. Grind typically means repeating already mastered challenges over and over.

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