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Re:Show HN: Bubbles - my unfinished HTML5 Particle Game by bobsy on Friday September 28, 2012 @08:19AM (#4585122)
Something needs to be done about the end game. Currently skill doesn't make a difference. It relies on the perfect storm of you absorbing a chain of increasingly large bubbles. In 6 attempts this didn't happen as I was surrounded by huge bubbles. 4 times I was reduced to like 4 pixels and had to work my way back up again.

Perhaps a bigger playing area. Make it full screen? Then have more bubbles of varying sizes. This would make it more difficult to get bigger and make the game longer as a result.

It would also be cool if a specific color bounced bubbles off it and couldn't be absorbed. The faster you go into it the faster you bounce off. This would make it a bit more difficult to navigate.

Re:Show HN: Bubbles - my unfinished HTML5 Particle Game by maggit on Friday September 28, 2012 @08:47AM (#4585196)
You can shoot the bigger bubbles with the spacebar key.

Not that there's any affordance for it, so something still has to be done with the game. But the title says "unfinished", so I think we're good :)

Re:Show HN: Bubbles - my unfinished HTML5 Particle Game by username3 on Friday September 28, 2012 @10:16AM (#4585600)
I won by holding down the right arrow key and shooting until my bubble became four blinking dots.
Re:Show HN: Bubbles - my unfinished HTML5 Particle Game by volts on Friday September 28, 2012 @09:29AM (#4585357)
I agree with full screen! Maybe rounds?