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Re:Game design is simple by astrobe_ on Friday November 07, 2025 @08:16AM (#45846017)
That "Fun" is a de gustibus sort of thing is the important point. I wonder if there is something like relationships between the various flavors of fun, or if one can infer good "collateral fun" activities from the main genre.

For instance, I think that puzzles are ok in Mass Effect, but the many mini-games in Final Fantasy 7 are borderline annoying.

Re:Game design is simple by Raph_Koster on Saturday November 08, 2025 @03:47AM (#45855205)
The article indeed states that fun is different for everyone.

The answer on inferring relationships between flavors of fun, and good colalteral fun activities, is in number 11. :D