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Re:Apple uses 3D Gaussian splatting for Personas and 3D conv... by smartties on Tuesday November 04, 2025 @08:00PM (#45817823)
The same graphics pipeline is used: rasterization.
Re:Apple uses 3D Gaussian splatting for Personas and 3D conv... by ChadNauseam on Tuesday November 04, 2025 @08:14PM (#45817900)
Rasterization is a very general term. There is a big difference in practice between the traditional rasterization pipeline and splat rasterizers
Re:Apple uses 3D Gaussian splatting for Personas and 3D conv... by Groxx on Tuesday November 04, 2025 @09:04PM (#45818184)
it's kinda like saying "we still show pixels". true but almost totally useless for understanding anything.