Re:Hard Rust requirements from May onward for all Debian ports
by fweimer on Saturday November 01, 2025 @10:56AM
(#45782125)
LLVM is desirable for other reasons (LLVMpipe for example), so investing into an LLVM port is probably a better use of limited resources than improving and maintaining a retargeted rustc for GCC.
Re:Hard Rust requirements from May onward for all Debian ports
by dathinab on Saturday November 01, 2025 @02:14PM
(#45783910)
yes and no
yes, from a pure code generation aspect
no, as all conditional-compiled platform specific code is missing.
So using it with #[no_core] should work (assuming the WIP part of the backend isn't a problem). But beyond that you have to first port libcore (should be doable) and then libstd (quite a bunch of work).
Re:Hard Rust requirements from May onward for all Debian ports
by CodesInChaos on Saturday November 01, 2025 @02:57PM
(#45784302)
Re:Hard Rust requirements from May onward for all Debian ports
by cbmuser on Saturday November 01, 2025 @03:54PM
(#45784768)
Yes, that is being worked on.
Re:Hard Rust requirements from May onward for all Debian ports
by pornel on Wednesday November 05, 2025 @06:16AM
(#45821660)
The GCC backend makes Rust for Dreamcast work: https://www.dreamcast.rs/
(not relevant to Debian, but cool that it's already possible)
[1] https://github.com/rust-lang/rustc_codegen_gcc