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Re:How I turned Zig into my favorite language to write netwo... by scuff3d on Monday October 27, 2025 @01:01AM (#45717563)
TigerBeetle, Bun, and Ghostty all beg to differ...
[dead]
Re:How I turned Zig into my favorite language to write netwo... by samtheprogram on Monday October 27, 2025 @01:41AM (#45717746)
Bun is 100% fine in production. And you should be using it instead of transpiling TypeScript unless there’s some other barrier to using it.
Re:How I turned Zig into my favorite language to write netwo... by tonyhart7 on Monday October 27, 2025 @01:51AM (#45717793)
I am not trying to dunk on this project

all of these project is great but we cant ignore that Zig is not enter phase where we can guarantee stable API compability

Re:How I turned Zig into my favorite language to write netwo... by scuff3d on Monday October 27, 2025 @02:30AM (#45717972)
Nobody is denying that? Andrew Kelly and the Zig team have been extremely clear that they are okay making break changes. So if you're choosing to use it in large projects, as some have, you're taking that risk.

I think it speaks volumes that these projects chose to use it, and speak very highly of it, despite the fact that it's still pre 1.0.

Re:How I turned Zig into my favorite language to write netwo... by tonyhart7 on Monday October 27, 2025 @06:11AM (#45719209)
"Nobody is denying that?"

seems like you missing a lot of comment on this tree

Re:How I turned Zig into my favorite language to write netwo... by scuff3d on Monday October 27, 2025 @11:46AM (#45722311)
Care to point out a few?