OpenGL or Vulkan, you might be able to have some luck transpiling metal shaders to spirv-cross at a cursory look
Re:The Swift SDK for Android
by wahnfrieden on Friday October 24, 2025 @05:07PM
(#45699099)
Sometimes it is easiest to have an agent like Codex rewrite the shader instead...
What would be the equivalent shader / GPU language on Android? OpenGL?