Re:rlsw – Raylib software OpenGL renderer in less than 5k LOC
by sfn42 on Wednesday October 22, 2025 @01:53PM
(#45672728)
Well yeah, a 2d grid of pixels also describes the result of rendering a 2d game. It matters how you arrive at that 2d grid of pixels, that's why you can't render Crysis on just a CPU. At least not in real time.
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