Re:How to tame a user interface using a spreadsheet
by ynrfin on Friday October 17, 2025 @02:33AM
(#45613870)
Hi, I am interested in this tool but I could not even grasp how does it trying to solve the problem as the video is buffering each second.
I watch youtube too so it is not my connection I assume
Re:How to tame a user interface using a spreadsheet
by deaux on Friday October 17, 2025 @08:04AM
(#45615754)
Same happens here.
Re:How to tame a user interface using a spreadsheet
by efortis on Friday October 17, 2025 @09:35AM
(#45616643)
If you don't mind, could you help me debug this issue by testing the direct link to the video:
https://uxtly.com/media/intro-PFXcRizx7hGieOVj96nDdBRNEDo.mp...
Re:How to tame a user interface using a spreadsheet
by skydhash on Friday October 17, 2025 @10:03AM
(#45616940)
The video resolution is quite high 2048x1152. I would suggest getting it down to something lower like 720p. It's not a huge file, but I got an oldish laptop (8th gen intel with iGPU) and it was choking on the rendering too, even if my network connection is quite good.
Re:How to tame a user interface using a spreadsheet
by efortis on Friday October 17, 2025 @10:29AM
(#45617205)
Thank you!
Re:How to tame a user interface using a spreadsheet
by msephton on Friday October 17, 2025 @07:06AM
(#45615303)
OP here. This is really cool! For my use cases it is missing the ability to easily expand/contract the working grid area, which is done with spreadsheets by adding/removing columns. So perhaps it is slightly too high fidelity for me? Definitely something I'll try out next time to find out!
Re:How to tame a user interface using a spreadsheet
by efortis on Friday October 17, 2025 @09:33AM
(#45616620)
Thank you for checking it out. In the past it had an auto-layout and app mode, but I removed all the graphic and layout design features in favor of "Copy for AI".
Your "Driving Game" mockup got me thinking about indicating proportions on the drafts. I don't have a good answer to that, except that Cards can be resized in width. At any rate, to answer "perhaps it is slightly too high fidelity", I would say it's the opposite, too low since there's no layout design involved.
I'm aware it‘s confusing because Cards look like a mobile layout. I tried doing the pencil sketch style but it also gave the impression of a layout design tool.
Having seen that, in 2015 I began working on a UI drafting software for that kind of technical designers. We ended up getting rid of the layout thinking overhead while drafting. They call it Content-First Design.
If you'd like to try it it's free: https://uxtly.com