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Re:Show HN: Learned Objective C as a high schooler and made ... by drizzzle on Saturday September 22, 2012 @06:37AM (#4557564)
Thanks for the feedback! I handle sourcing and making the art for the MGWU games. Although I didn't directly work on the art for this game (I was recently hired), it is on the top of my list to redo the rocket icons/text. The "patterny" area you are seeing is lava and if you download the game you will probably find that it's slight deficiencies are not as noticeable in actual gameplay - some procedural generation could be great though.

We are into shipping product asap here; The Deeps is an awesome game (really!) and future versions are going to be even better.

Re:Show HN: Learned Objective C as a high schooler and made ... by lloeki on Saturday September 22, 2012 @10:57AM (#4557962)
> The "patterny" area you are seeing is lava and if you download the game you will probably find that it's slight deficiencies are not as noticeable in actual gameplay

I suppose per your description that it looks better in movement than statically, hence not the best thing to show in the screenshots.

Re:Show HN: Learned Objective C as a high schooler and made ... by Firecracker on Saturday September 22, 2012 @02:36PM (#4558599)
Right, but particle effects and all the other scenery look better in motion too... You're right though. It would certainly be better to show only the edges of it so it looks less like a pattern.
Re:Show HN: Learned Objective C as a high schooler and made ... by jvrossb on Saturday September 22, 2012 @11:05AM (#4557982)
Touché. We'll make sure the screenshots all look great for the next update.