Re:AMD and Sony's PS6 chipset aims to rethink the current gr...
by kgdiem on Saturday October 11, 2025 @08:16AM
(#45548568)
Doesn’t this imply that a transformer or NN could fill in details more efficiently than traditional techniques?
I’m really curious why this would be preferable for a AAA studio game outside of potential cost savings. Also imagine it’d come at the cost of deterministic output / consistency in visuals.
I’m really curious why this would be preferable for a AAA studio game outside of potential cost savings. Also imagine it’d come at the cost of deterministic output / consistency in visuals.