Re:Why I chose Lua for this blog
by badosu on Thursday October 02, 2025 @09:49PM
(#45457926)
Lua is the scripting language of [Recoil]. I've been writing some fairly complex game code on it for a few years now, I lost a lot of prejudice over time on 1-indexing.
In fact, at least for this application I've come to enjoy its practicality!
In fact, at least for this application I've come to enjoy its practicality!
Recoil: https://beyond-all-reason.github.io/RecoilEngine