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Re:Baldur's Gate 3 Steam Deck – Native Version by colechristensen on Wednesday September 24, 2025 @12:22AM (#45356261)
Systems tend to not have particularly strong guardrails against pathological access patterns which aren't trying to use 100% but a large multiple of that or are abusing some subsystem or another. The application is almost always also unresponsive.

Putting up those guardrails temporarily hides big problems more often than it avoids needing to have them solved.

Re:Baldur's Gate 3 Steam Deck – Native Version by cyberpunk on Wednesday September 24, 2025 @01:20AM (#45356584)
BEAM handles this very gracefully. Shame preemptive scheduling isn't more common..