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Re:Show HN: A roguelike language flashcard game by ndgold on Friday September 19, 2025 @06:28AM (#45300019)
What is the underlying engine for your game? How did you make it?
Re:Show HN: A roguelike language flashcard game by boxedsound on Friday September 19, 2025 @06:33AM (#45300051)
I created the game in Godot using .NET and C#. I found it made it easier to pass classes and instances around using event / delegates than gdscript. Linq is also quite handy for list iterations etc.

Been using procreate for simple sketches.