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Re:Slack has raised our charges by $195k per year by elAhmo on Thursday September 18, 2025 @06:01AM (#45287736)
Native is also a good option, for something used that extensively.
Re:Slack has raised our charges by $195k per year by p_l on Thursday September 18, 2025 @06:36AM (#45287975)
I believe Flutter was chosen because of somewhat easy way of keeping common codebase for both iOS and Android clients. Not trivial, and at least it renders natively :V
Re:Slack has raised our charges by $195k per year by adastra22 on Thursday September 18, 2025 @06:22AM (#45287868)
Flutter compiles to native though? I’m not sure I understand what you are saying.
Re:Slack has raised our charges by $195k per year by solidr53 on Thursday September 18, 2025 @08:28AM (#45288778)
Flutter "compiles to native," but the UI is just a giant canvas they paint themselves. React Native uses real native views, so you get actual platform widgets, accessibility, and OS-level optimizations instead of shipping your own game engine.

Also, Google has a habit of hyping projects then quietly killing them (I sadly took the Polymer ride).