Re:WASM 3.0 Completed
by atroche on Wednesday September 17, 2025 @07:53PM
(#45282970)
This is one of the best WASM-based web UIs I've seen! What was the hardest part of getting your desktop build working via Emscripten?
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I didn't do the WASM port. It was started by our previous lead whitequark, and some more work done by a few others. It's not quite complete, but you can do some 3d modeling. Just might not be able to save...
Re:WASM 3.0 Completed
by threeducks on Thursday September 18, 2025 @03:38AM
(#45286717)
> Just might not be able to save...
Oops, I did not read that before going ham in the editor. It seems that the files are stored inside the emscripten file system, so they are not lost. I could download my exported 'test.stl' with the following JavaScript code:
var data = FS.readFile('test.stl');
var blob = new Blob([data], { type: 'application/octet-stream' });
var a = document.createElement('a');
a.href = URL.createObjectURL(blob);
a.download = 'test.stl';
a.click();PRs are welcome. ;-)
One thing worth noting, everything but the menus and popups is drawn with openGL. The text window uses GNU unifont which is a bitmap font. All the interactions are handled the same way as the desktop versions.