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Re:WASM 3.0 Completed by evmar on Wednesday September 17, 2025 @05:43PM (#45281740)
It looks like memories have to be declared up front, and the memcpy instruction takes the memories to copy between as numeric literals. So I guess you can't use it to allocate dynamic buffers. But maybe you could decide memory 0 = heap and memory 1 = pixel data or something like that?

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