Re:Doom crash after 2.5 years of real-world runtime confirme...
by Insanity on Tuesday September 16, 2025 @10:01PM
(#45270693)
That’s a solid guess. And if that’s the case, that’s actually pretty good error handling!
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Re:Doom crash after 2.5 years of real-world runtime confirme...
by Jare on Wednesday September 17, 2025 @02:43AM
(#45272563)
I recall that handling disc eject was an explicit part of the Tech Requirements Doc (things the console manufacturer requires you to comply with). They'd typically check while playing, while loading and while streaming.