Re:Building a DOOM-like multiplayer shooter in pure SQL
by crooked-v on Tuesday September 09, 2025 @03:54PM
(#45187846)
"Just build all the logic directly in the DB" is something I've thought about before for simple multiplayer online RPGs and the like, where quite a lot of things are effectively just a direct mapping from database to screen. But, using the general idea for 'twitch' gaming is really wild.
[ Parent
| on HN ]
There are no comments on this comment yet.