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Re:Speeding up Unreal Editor launch by not spawning 38000 to... by abdusco on Saturday September 06, 2025 @04:50AM (#45147669)
Re:Speeding up Unreal Editor launch by not spawning 38000 to... by csande17 on Saturday September 06, 2025 @05:39AM (#45147893)
The "Transitioning elements on DOM addition and removal" example in that article uses a setTimeout() to wait an extra 1000 milliseconds before removing the element from the DOM. If you immediately remove the element from the DOM (like would usually happen if you do {isOpen && <Modal />} in React), it'll vanish immediately and won't have time to play the transition.