Re:Rasterizer: A GPU-accelerated 2D vector graphics engine i...
by andai on Friday September 05, 2025 @09:22AM
(#45138275)
This project made me happy. You mentioned Flash as an inspiration. Have you looked at how Ruffle is handling vector art?
From what I recall they are converting it to triangles. Your solution (curves in the shaders?) seems both cheaper and more accurate, so I'm wondering if they could use it!
From what I recall they are converting it to triangles. Your solution (curves in the shaders?) seems both cheaper and more accurate, so I'm wondering if they could use it!