Re:Hollow Knight: Silksong Causes Server Chaos on Xbox, Stea...
by 0cf8612b2e1e on Thursday September 04, 2025 @02:07PM
(#45130278)
I thought they already did something like this. I recall some people complaining because the naive decryption process would double the required hard drive space while the bundle was unpacking on release day.
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Re:Hollow Knight: Silksong Causes Server Chaos on Xbox, Stea...
by jandrese on Thursday September 04, 2025 @02:31PM
(#45130596)
There is no need for the decryption to double the needed size. You can chunk it to something reasonable and effectively rewrite the file in place.
Re:Hollow Knight: Silksong Causes Server Chaos on Xbox, Stea...
by Hamuko on Thursday September 04, 2025 @04:21PM
(#45131805)
Pretty sure they already do it. I've also noticed that if you have a fast connection (like 1 Gb/s down), it might be faster to download the game when it releases than it is to preload it and then decrypt it, since the decryption process is quite slow.
Re:Hollow Knight: Silksong Causes Server Chaos on Xbox, Stea...
by semiquaver on Thursday September 04, 2025 @07:32PM
(#45133426)
Of course they do. GGP has no idea what they are talking about.