Re:John Carmack's arguments against building a custom XR OS ...
by markus_zhang on Saturday August 30, 2025 @06:58PM
(#45078737)
Iād really love to hear his story from the beginning. I believe his first published game was a Blue Disk one, ZZT, in 1991, and he went forward to write the Unreal engine which was released in 1998. People like Tim and John really could bag a huge amount of knowledge in half a decade.
[ Parent
| on HN ]
There are no comments on this comment yet.