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Re:John Carmack's arguments against building a custom XR OS ... by markus_zhang on Saturday August 30, 2025 @06:58PM (#45078737)
I’d really love to hear his story from the beginning. I believe his first published game was a Blue Disk one, ZZT, in 1991, and he went forward to write the Unreal engine which was released in 1998. People like Tim and John really could bag a huge amount of knowledge in half a decade.

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