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Re:Valve Software handbook for new employees [pdf] by ghaff on Sunday August 24, 2025 @04:29PM (#45007491)
As I've written before, I can imagine an essentially science-fictional version of AR being potentially interesting. Wear normal looking classes or contacts, look at something, and immediately get information through some subtle communications mechanism to be determined.

VR has basically been for niche high-end gamers. I can imagine a jet flighter simulation might be good for VR but I'm not even sure that's such a thing these days. One can imagine other uses like virtual exploration but it hasn't been that interesting and a big monitor works pretty well as an alternative.

Re:Valve Software handbook for new employees [pdf] by fknorangesite on Monday August 25, 2025 @03:45PM (#45018128)
> I can imagine a jet flighter simulation might be good for VR but I'm not even sure that's such a thing these days.

Oh people absolutely use it for this and it is an excellent use case - mainly because you stay seated.

But yeah. Pretty niche.