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Re:Making Games in Go: 3 Months Without LLMs vs. 3 Days with... by Ekaros on Sunday August 24, 2025 @03:32PM (#45006973)
That misses huge parts of games. Actual content. Could be story, could be levels, could be features, could be item design, could be balance.

All of these take time and many of them are iterative processes where you might not even know if it fits or is right before multiple tries.

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