Re:Figma's Multiplayer Technology (2019)
by bobbylarrybobby on Tuesday August 19, 2025 @03:31PM
(#44955375)
They've likened their product to a game engine, so multiplayer seems appropriate.
Maybe if you can se other users actions in real-time? I'm not a visual guy so it was a long time since I tried Figma.
You can! It even shows everyone's cursors moving around.
Also websockets are complicated. So are WebRTC or HTTP/2+ solutions.
HTTP/1.1 Comet-Stream is still the silver bullet even when ISPs try to block them, it's the protocol that goes through best (99.6% in 2022)
I'm considering doing a multi-socket solution: 80 (HTTP Comet-Stream) and 3724 (Binary TCP because WoW).
https://multiplayeronlinestandard.com